Zingers and Flitters are enemies here. Donkey Kong Country Speedrunning Wiki. In Donkey Kong Country 2, there are also Click-Clacks, Spinies and Klampons as enemies. 184 Pages. In this beehive-themed stage, Quawks the Parrot must descend to the bottom of the beehive and avoid Zingers. This is where the Kongs fight the world boss. The stages often have ghost-like enemies, though the regular enemies are found as well. Wiki Content. Ghostly Grove Haunted Hall Gusty Glade Parrot Chute Panic Web Woods Kreepy Krow Gloomy Gulch is a location on Crocodile Isle.It is the fifth world in Donkey Kong Country 2: Diddy's Kong Quest and the fourth in Donkey Kong Land 2.. Donkey Kong Country 2: Diddy's Kong Quest. Good luck! Donkey Kong Country 2: Diddy's Kong Quest ... Jump up on top of the room, and go right, collect the Coin easily as a Kong. Stage present only in both versions of Donkey Kong Country 2. When Diddy and Dixie Kong engage battle, they see Kreepy Krow. Haunted Hall is a stage with a background that looks like an old library. Donkey Kong Country 2: Diddy's Kong Quest Levels Name every level in Diddy Kong's excellent SNES game. From the Super Mario Wiki, the Mario encyclopedia, “You're not out of the woods yet! Here, the Kongs must utilize their Animal Friend, Quawks, to descend the narrow pathways while avoiding numerous Zingers in their path; the level has the most Zingers of the other levels. Lets see what you remember about this area. ALL. Donkey Kong Country 3: Dixie Kong's Double Trouble! This level is set in an eerie forest and marks first appearance of the ropes. August 24, 2018. The location is home of Kackles, pirate ghosts. Enemies here are Klomps, Spinies, Klampons, Zingers, Klobbers and Krunchas. To keep time from running out, the player must hit Plus Barrels to add five seconds to the counter, but hitting Minus Barrels will decrease five seconds instead. It is a haunted area set in a dilapidated ghost town [1] set between dark, spooky woods, with ghostly inhabitants such as Kloaks . Some Zingers are also present in the area. The barrel must be throw at the boss to harm him. In Donkey Kong Country 2, Kreepy Krow is the ghostly spirit of Krow, the first boss in both game versions. Despite its outdoors setting, the world map shows Krazy Koaster on the same location as Haunted Hall (a haunted house). After reaching the next section, the strategy from the previous one must be used again. After it reaches to zero, the Kackle will harm the main character. An asterix (*) indicates the correct answer. Kreepy Krow is the boss for this world in Donkey Kong Country 2, and Krow is the boss in Donkey Kong Land 2. Retrieved from "https://dkcspeedruns.com/mediawiki/index.php?title=Gloomy_Gulch&oldid=13986" All images copyright Rare. Gloomy Gulch appears in Donkey Land 2. Krazy Koaster replaces the Haunted Hall as the second level of Gloomy Gulch in Donkey Kong Land 2. The player does not need to hit and avoid every single Plus and Minus Barrel, respectively, to escape safely from the Kackles. The Kongversation - Have You Forgotten? For Donkey Kong Country 2: Diddy's Kong Quest on the Super Nintendo, Guide and Walkthrough by DWA. The final regular stage of the area, it takes place in another forest. Donkey Kong Country 2 . August 24, 2018. Thus, the player will need to carefully guide the animal buddies down between enemies. Ghost Mini-Neckies can be avoided, and a live one must be defeated to make a Wooden Barrel to appear. In Donkey Kong Country 2, enemies here are Neeks, Krunchas, green Kutlasses, yellow and red Zingers, brown and green Kaboings, Kannons, Krooks and Mini-Neckies. Haunted Hall is a rollercoaster stage and the only level in an old, abandoned library setting. It takes place in the spooky woods and prominently features strong gusts of wind. There are brief moments in the level where Quawks will revert back into Diddy/Dixie, who can freely fight or dodge enemies and access bonus levels, but for the most part Quawks will be used. It's seen in Gloomy Gulch and Web Woods for example. Enter "FREEDOM" as a cheat code. Donkey Kong Country 2: Diddy's Kong Quest. Note: ... Donkey Kong picture. In the next section, the same strategy of the previous one must repeated, however, the heroes must first jump on or wait for the eggs to stop bouncing. The early section of the stage will be played as the Kongs, but later an Animal Barrel to turn into Squitter the Spider must be used. The wind has some advantages and disadvantages; the wind allows the Kongs to perform large jumps, but also may blow them into pits or at enemies in the direction it gusts. This is the creepy part of the game with a ghostbird as the boss. This often interferes with the Kongs' way of traveling the stage. In some points, the wind can greatly assist the heroes' jumps or throw them into enemies and pits. 33min. Going for 100% completion, check out this platforming Donkey Kong Country 2 - Gloomy Gulch Part 1 - 1080p 60fps - The Super Casuals ... Go to the third stage in the Gloomy Gulch level (where there is a lot of wind). Enter "FREEDOM" as a cheat code. Join Auronado of The Super Casuals as he dives into a true classic, Donkey Kong Country 2 - Diddy's Kong Quest! Gusty Glade is the twenty-fifth level in Donkey Kong Country 2: Diddy's Kong Quest and the third area of Gloomy Gulch. When you find Rattly, go to the top left corner and you will see the picture. Compared to its two preceding worlds, Krem Quay and Krazy Kremland, Gloomy Gulch's world map is smaller, with a size around that of the first world, Gangplank Galleon. Gloomy Gulch (B005) ===== Secret Passages 1 Coin Bonus Levels 2 Coins Area Guardian 3 Coins Homework Page 6 10 Coins Homework Page 7 10 Coins Homework Page 8 10 Coins Homework Page 9 10 Coins Homework Page 10 10 Coins -Secret Passages- Walls that look solid could contain secret passages that you can use to access hidden areas or shortcuts. : The Nintendo Power Supplies Catalog (part 3) Opposed to other worlds in Donkey Kong Country 2 and Donkey Kong Land 2, the Lost World possesses its own music theme (see Videos section above). Clip: Donkey Kong Country 2 - Gloomy Gulch. The Kongs must carefully glide the level by grabbing onto, The final level of the area is another dense forest but with a mist in the foreground. Many Zingers and other foes will appear on the Kongs' path during the stage. This world introduces the Ghost Ropes and still has generic enemies like Klomp still appear. This stage takes place in an amusement park, where the primates must ridden a Skull Cart, while avoiding gaps and enemies over the tracks. Music. They cannot hang onto them long, as the ropes might disappear before they get off, thus making them fall. Stage replaces Haunted Hall in Donkey Kong Land 2. Gusty Glade is a forest that is quite windy. This world has numerous amounts of fog and has ghosts such as Kloaks, and Kackles. Site created and maintained by ibm2431. Gloomy Gulch is the fifth world of Crocodile Isle in Donkey Kong Country 2: Diddy's Kong Quest, as well as the fourth world in Donkey Kong Land 2. ; In the SNES version of Donkey Kong Country 2, each cleared stage of the Lost World reveals a rock over the water next to the entrance of Krocodile Kore.The five rocks allow the main characters to access the final boss stage. Watch with Prime. Like the other worlds, the level names for Donkey Kong Land 2 are the same as in Donkey Kong Country 2. In fact, you're just entering it when you get to Gloomy Gulch. Gloomy Gulch is the fifth world of Donkey Kong Country 2: Diddy's Kong Quest and the fourth world of Donkey Kong Land 2. Backgrounds are copyrighted by their respective owners. In Donkey Kong Country 2, enemies in the stage are Klampons, Click-Clacks, Neeks, yellow Kutlasses, Kannons and yellow Zingers. The heroes must avoid the attacks of some Mini-Neckies until an egg drops, and throw it at the boss. It can be accomplished by using the "team-up" move in Donkey Kong Country 2 or using hooks in Donkey Kong Land 2. This article lists all of the questions from Swanky's Bonus Bonanza in Donkey Kong Country 2: Diddy's Kong Quest. After receiving a total of three hits, Kreepy Krow will explode into glowing bits. In Donkey Kong Land 2, the first boss Krow is faced here again. By SandK. Audio languages. 10 questions, rated Difficult. The wind will be neutral at the start, but soon after it will either blow strongly to the left or right, usually, with no break in between. The world boss is Krow's undead spirit, Kreepy Krow, who is located and battled from the top-left corner of the area. This stage's distinguishing feature are its strong wind gusts that alternate in blowing left or right every few seconds. Gloomy Gulch is the fifth world of Crocodile Isle in Donkey Kong Country 2: Diddy's Kong Quest, as well as the fourth world in Donkey Kong Land 2. Take your favorite fandoms with you and never miss a beat. It serves as a more generic rollercoaster stage teeming with Zingers and its setting is at an amusement park. The fifth world in "Donkey Kong Country 2" for the Super Nintendo takes you into the fright fest known as Gloomy Gulch. Each Kackle has their own portion cont… They are encountered in order from blue, green, yellow and dark red. There are haunted woods, a bee hive and a haunted rollercoaster ride in this world. In Donkey Kong Country 2, at the beginning, if the player waits long enough, a Kloak will descend directly above the Kongs to throw items, such as treasure chests, both containing Extra Life Balloons when broken. - Ghostly Grove DK coin Under the platform with the [O]. Use Dixie's helicopter jump to the left of the platform, and float under it. Holding it in front of Kreepy Krow makes him run into it and be weakened. It is a haunted area set in a dilapidated ghost town[1] set between dark, spooky woods, with ghostly inhabitants such as Kloaks. This world has spooky woods, a haunted library, and a beehive. As the level's title would imply, Squitter the Spider is prominently featured in this stage, as he will construct webs to get to the other side of the forest. Gloomy Gulch ----- There are 5 DK coins and 12 Kremkoins to collect here. In Part 12 of the series, Paul wades through Gloomy Gulch. In Donkey Kong Land 2, a version of Squawks the Parrot, incapable of flying upwards and spitting eggs, can be found here. A single Skull Cart must be ridden to reach the exit. Krow sends out three ghost Mini-Neckies; they fly at the Kongs, one at a time, from the eggs thrown at the living Krow. The parrots can only descend downwards, but the player can slow down their descent by holding the "Up" button. ... Go to the third stage in the Gloomy Gulch level (where there is a lot of wind). Recently Changed Pages. The world takes place between Krazy Kremland and K. Rool's Keep, but in Donkey Kong Land 2, the standalone Klubba's Kiosk appears to the left of it on the Crocodile Isle map. Kackles are the main enemy in Haunted Hall, where they make their first and only appearance. After that, the player must go up by using hooks and ropes, while avoiding eggs thrown at the heroes. As Diddy continues his Kong Quest in Donkey Kong Country 2 SNES he reaches the Gloomy Gulch, one of the later stages of the game. Most of the stage can be completed by ignoring the animal buddies and using Dixie Kong's Helicopter Spin move. 5. All backgrounds ripped by ibm2431. In the Game Boy Advanceversion, every one wears a blue bandana. They are all listed in chronological order. ALL. Jumping on its head makes a Barrel appear. Many Ghost Ropes are present to help the heroes to reach high places and transverse pits. This spooky area is also haunted by the evil, Donkey Kong Country 2: Diddy's Kong Quest, https://www.mariowiki.com/index.php?title=Gloomy_Gulch&oldid=2680085, Donkey Kong Country 2: Diddy's Kong Quest Worlds, Haunted Hall is the second level of Gloomy Gulch. After hitting Krow twice, the primates must climb up to next section of the boss battle, while avoiding eggs being shoot. One of the wood levels has strong wind gusts, while another is covered in heavy fog. 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